name = Coloured sledgehammer
preview = sledgecolourspre.bmp
dir = sledgehammercoloured
model = sledgehammer2pink.gmf
type = weapons
base = Weapon
styles = 30 kg, Hsledgehammer1.txt,60 kg
description = Heavier.  Gooder for smash stuff. 16000 HP, 413 DP, 500 fracture, and no normal.  Now in 23 different colours.
damagesounds = sounds\bowlingball_thud.wav
hitpoints = 16000
fracture = 500
decal = batter01.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
mass = 60
concussion = 4.13
piercing = 0
standard = 1
